Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Maximus Litvinov\Documents\GAME DEVELOPMENT\Unity Projects\Scrugg Hunting\Builds\SleepWalkers_Data\Managed\System.dll (this message is harmless)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2914 -> priority: 1 
  Thread -> id: 2690 -> priority: 1 
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.590231 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 871.
Total: 0.403156 ms (FindLiveObjects: 0.041054 ms CreateObjectMapping: 0.029148 ms MarkObjects: 0.286151 ms  DeleteObjects: 0.046802 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 394 -> priority: 1 
  Thread -> id: b8c -> priority: 1 
