Zodiac

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Zodiac is a memorization game created in Unity 3D where the user has to replicate the interface shown to the user by the arrow keys on the keyboard. The more lines the user replicates the harder the game is because more lines are added to the pattern of arrows. When the user loses the game, the user is prompted with the option to replay the game or exit to the main menu. The user’s high score is saved after ever game and the top 10 high scores of each game are saved using Unity’s built in player preferences.

The game was created as:

  • Using Unity’s  4.6 UI to create the Main Menu, in game scoring updates, and end game updates with a UI Manager class.
  • Using an audio manager class to create audio source components on one shot audio events
  • Using a Game Manager class that controls the game loop, score, arrow UI, user input, and win/loss scenarios. This was created with a mixture of array comparisons using .NET Linq and Unity Coroutines.
  • The artwork in the game was downloaded from the Unity asset store and the audio in the game was self created and taken from freesound.org

Several Screenshots

Capture1

Capture2

 

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